Barely Significant
← all excerpts

Perceived Stress and Cfognition Function Quantification in a Scary Video Game: An Electroencephalogram Features and Biochemical Measures.

Basic Clin Neurosci · 2023 · PMC10719968 · PMID 38107533

3
hedged sentences
0.0078
closest p · 0.2× alpha
0.0147
boldest claim

The sentences

a decreasing trendP=0.007813actually significant
The mean of BDNF plasma levels had a decreasing trend by playing the scary video game (P=0.007813) ( Figure 4 ).

also in 25,480 other papers

an increasing trendP=0.01474actually significant
The mean of oxytocin plasma levels showed an increasing trend in the scary video game-play (P=0.01474) ( Figure 3 ).

also in 31,394 other papers

may be significantno p-value reported
Since games are used frequently by gamers, it is not surprising that the influence of game playing on the CNS function may be significant ( Chonmaitree et al., 2008 ; Trepte & Reinecke, 2010 ).

also in 4,626 other papers

Quoted from the open-access full text in Europe PMC under the licence the publisher applied. The sentence is reproduced exactly as published; the emphasis is ours.