Barely Significant
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Sex differences, perceived stress, gaming motives, and gambling-like attitudes toward loot-boxes predict risky loot box use among Polish gamers.

Sci Rep · 2026 · PMC13187341 · PMID 41922592

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may be significantno p-value reported
First, age and sex may be significant for the development of risky loot box use, and therefore these variables should be considered when designing preventive interventions.

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