We found that Perceived Ease of Use ( β = 0.543, t = 3.668, p = .000 < .001) has a highly significant effect on Flow Antecedents, and 24.1% of the variation in Flow Antecedents can be explained by the least-squares regression line ( R 2 = 0.241).
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Developing a digital game for excel skills learning in higher education - a comparative study analyzing differences in learning between digital games and textbook learning.
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