The dual meditation path of VR shopping self-efficacy and VR shopping pleasure was also marginally significant (Effect = 0.050, bootSE = 0.036, 95% CI [0.003, 0.142]) (see Table 2 ).
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The dual meditation path of VR shopping self-efficacy and VR shopping pleasure was also marginally significant (Effect = 0.050, bootSE = 0.036, 95% CI [0.003, 0.142]) (see Table 2 ).