For information processing outcomes, participants who viewed the scorecard (vs text-only) were more likely to get all comprehension questions correct (98.1% vs 71.2%, P= .004) and to get the recall question correct (94.2% vs 82.7%), although the difference in percentages for recall was only marginally significant ( P =.08).
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Impact of Game-Inspired Infographics on User Engagement and Information Processing in an eHealth Program.
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