showed a trendp < 0.007
Whereas the younger participants showed a trend for greater WMC for the Action group compared to the No Games group (p < 0.007), for older participants there was significantly greater WMC for the Puzzle group, but not the Action or Strategy groups, compared to the No Games group. 3.3 Component game types Assigning participants to groups based on the game types that featured in their list of games resulted in participant numbers shown in Table 3 .